Experience is your cota, not your worst nightmare. Finally, they can afford to buy early game teamfight utility items, as they are not expected to itemize for maximum damage or farm acceleration. Enemies will have extra gold from your death and from your absence on the lane. Your goal is to reach the Shadow Blade as soon as possible and to start finding pick-offs. You want to be passive in the early game unless your supports are helping you a lot. This is the signature ability that makes Slark so hard to kill — you can dispel most kinds of stuns, slows, silences or other nasty disables.
Since clocks showed that he is a decent players and jugger was somewhat "weak", I decided that a gank has a higher chance of succeeding, especially considering the weakness of an Invoker mid.
Aiming for tanks will get you in trouble most of the time.
Since you might always have "free time", focus on the minimap and analyze how the other lanes are going.
If you ever want to master Rubick, watch this replay and learn from his positioning and reactions, it is just insane. You cannot make all the errors in the world.
I'd say to start with have strategies that your whole team are reasonably comfortable with - at least a "early-mid" strat, and a "mid-late" strat. QoP has powerful AoE nukes that she can use even when you are hidden in your ultimate. Instead of refilling, battle for the runes. More on that in section 2e. Help him to score a kill.
This means, that at the full minute, there will be no creeps in the camp because they followed you and a new camp will spawn. Imo this game is a perfect example of 1 how picks can decide games early and 2 how support rotations have an impact. Slark leaps forward, grabbing the first hero he connects with. This is the result of our determination to wait for their one wrong move that will result to their downfall. I hope this Dota 2 Offlane Guide was useful to you.
Otherwise, simply focus on farming. The picture shows two creeps going back to the lane. It is important to be aware of the fact that you shouldn't autoattack the neutral creeps. Match ID: Page 1 Slot 1 game. Bo 2 Jun, am. Note that once you are lvl 2, you can always nova the enemy and give him 1 or 2 rightclicks as long as hes slowed.
Avoiding Basic Errors - A Noob's Guide
That makes you have directions on your game. Yet, he is not the best tri-laner. With the offlane a mess, they opt for a jungler instead - one who provides initiation and pushing power. They would normally go for the key heroes that are easy to take down. As Slark, your ideal mid and late game consists of easy ganks and farming.
Once Kunkka reaches level 6, it's titanic time. Note: This is ONLY to be used to report spam, advertising, and problematic harassment, fighting, or rude posts. Advertising jobs Partnerships. Urn of Dota 2 trilane tips to lose weight Heroes who can buy it: The Urn of Shadows is one of the most common items for supports: two Gauntlets of Strength give as much survivability as a Bracer and the Sage's Mask helps a lot of Heroes who tend to spam spells or simply have a small mana pool, especially Leshrac and Shadow Demon. Or, alternatively, you can try to come from behind and attempt a level 1 kill: this is a very common maneuver in low-level captains mode matches, and I can assure you it always works with two supports with very strong level 1 skills.
Skadi: the ultimate stats item, makes you very tanky and removes any mana problems. The middle lane is the place where the pure 1v1 skill battle takes place.
Supports like Leshrac and Skywrath Mage, who spam a lot, benefit from them too and can't live without a costant supply of mana. Hybrid - it is the combination of the aforementioned types of turtling.
This way, both of you get XP and Gold from the neutrals.
Crystal maiden's slow can make morphling and vol'jin do more normal attacks on the target.
One is vision.
In the frilane patch, offlanes are really aggressive because now you have help from your support. From being arguably the best Queen of Pain player before, he switched to dota 2 trilane tips to lose weight support roles and still own. Team mates may suggest but leaders should have the larger wfight on how the game would flow. Anchor smash reduces your rightclicks to ashes if you let him come close and Kraken just dispells your negative buffs on him. This time frame is very important — if your first ganks are successful, you will gain an insane advantage, you could even decide the outcome of the game if you snowball hard enough. I find it funny when they would shout the name of their skill before they actually do it. Ninja moves is a must, use the fog, this is your best friend when roaming, proper utilization and abuse of the fog-of-war in-game is an advantage both in attacking and backing out.
Skadi: the ultimate stats item, makes you very tanky and removes any mana problems. This works well in terms of weight you competitive in rota stages of the game, but can be exposed by more specialised strategies at various stages if you're not careful. Chen is much less flexible - he's very strong in early pushes and team fights with his creeps and Hand of God. As a position five support, this new meta can be pretty devastating, since your main goal is going to be to provide as much security as you can for your other cores. If you are seen before you engage in your gank, the initial reaction of your opponents would be to retreat. After you pick the certain hero, the next phase is the 2nd ban phase.
How to Play the Trilane
This exercise I made you to do is important because I want you to develop your confidence and optimism. With the 2 illus spawning and both your bodies, it is fairly easy to trap the enemy for firstblood. You will also try to become a little bit more durable, so most often you should get a magic stick and one or two bracers. The most basic ganking style is backstabbing. You need to have a good imagination.
Well, yes. Ideally ones who are difficult to counter directly. Leading is different from managing. Seight items are not required for support heroes for they already have useful skills for ganks and team fights. Heroes like Krobelus and Lina have slower animation that you need to attack the creep earlier than usual.
Though we always fail, they always follow my plans and never complain. For example, EG weighg running a safe lane Storm Spirit with one support and a jungler. Concluding, I can only state that especially tri-laning is an art for itself and requires a deep understanding of the game and the different hero combinations. You will encounter situations in which your hero just isn't suited to outzone the enemy hero. Try to fill in some of the gaps. Do this if you can get away with it.
The team appreciates him for having great wit and leadership skills. In games where plans have great chance of failing, you should know how to make quick adjustments to still have the game running on your side. Flexibility 6. If the lane is weaker, call for help or swap the lanes.
It is referred to as simply focusing on making a hero get all the levels and items he need before that hero joins the battlefield. Know and Buy Key Items In trilane situations some items give a lot of advantages over the opposing team. You need to log in before commenting. The turtling hero should farm his items as fast as possible so the team would stop taking risky 4v5 battles anymore.
If you are in doubt, pick this guy!
After a year or so, when the 6.
Using your Resources versus Saving them 7.
Crystal maiden's slow can make morphling and vol'jin do more normal attacks on the target.
Raigor Stonehoof, the Earthshaker Common items: Earthshaker is a very situational Hero but he has been proven good the few times he was picked: his Fissure is possibly the best long range AoE stun in the game, while the Aftershock ensures that his stuns will scale into late game.
Once Kunkka reaches level 6, it's titanic time. Closing Words. These items are highly recommended to make your trilane successful. Also, having two trilame in the safe lane means that they can share the experience from the creep pulling camp which results in letting your off-laner get more farm and letting your supports get enough gold and levels to be useful. Creep pulling in the hard lane is a good way to prevent the enemy carry from getting early farm and be super strong in the mid-late game: as it's only possible from the Radiant side, it's of course an optional thing. In the mid-late game, placing a Sentry Ward near Roshan should always reveal an enemy Ward or two. These numbers show the amount of farm a Hero gets: the smaller the number, the higher the net worth and gold.
Never single pull A lpse of pub supports mistakenly pull a non-stacked camp trilnae get quick experience and don't interfer too much with the safe lane: in fact, single pulling is bad for both the support s and the carry. What do I do? Mirror Image makes farming easier when the later stages of the game arrive and is also a safe way to throw your nuke. First, don't panic: if you play it correctly you might end up as the winner of the trilane fight. Morphling Adaptive StrikeMorph Agility GainReplicate Normal item progression: Role: hard carry Morphling still has the power to become a good carry, but he needs early farm in order to be effective: about the item build, going Boots of Speed into Linken's Sphere is very common if you're free farming, but the Ethereal Blade is definitely a priority if you want a higher impact in the mid game.
We were panicking and praying that our carry would get farmed up to carry us to victory. I mention them just for completion. Standard Skill Build. His level of aggressiveness is simply incredible that he can be safe in every ganks but would still contribute a lot.
Abyssal Blade: allows you to lock down enemies and gives you more time to stack Essence Shift. In the game of DotA, there are just several ways to win fights. I observed how good their team play was. Also, for more detailed information, there are several good warding guides out there: Team Dignitas - Warding Guide [www.
Just don't rely too much on it or you'll spend a lot of time invisible doing nothing. This screenshot shows the most anarsa tips to lose weight spots where players smoke both from the Radiant and Dire side wegiht the place where competitive players set up their mid ganks: Here's a quick list of the most common paths for smoke ganking both the mid and solo laner: Why don't you gank the mid laner from the south while on the Radiant side? If they are too far away, you'll just waste your mana and worst you can even die because of that. That's why Bane is a top tier support: his Fiend's Grip, along with Black Hole, Overgrowth, Primal Roar, Reverse Polarity and some other uncommon spells, still disables the target even though it doesn't deal damage.
It shows that even Ancient Apparition can move around the map early if he has a decent support at his side. Section 1e: Support Items. Pro players would always want to be in places they should be. Shadow Dance passive also helps you to detect wards. Pick Phase 1: Orange Picks: Nature's Prophet and Bane As previously discussed, NP offers great flexibility to any lineup, so gives very little away about their intentions.
Many players struggle with the overall strategies in DOTA - and understandably. To get good in Dota 2 as an offlanerrecognize what you did wrong in every phase of trilane tips game and improve it to the next match. Maybe you taking 5 seconds out from farming the jungle to place one up in a dangerous spot is better than moaning at your support for feeding? Get to level safely. Heroes Guides Skills Members Items. Obviously regen is important - you will take some damage or use some mana when going about your business, and it is very useful for things like efficient jungling. He can't really hurt you much on his first levels, so you should play as aggressive as possible against him.
Playing trilanes, an in-depth guide by Peppo_o'Paccio
Be humble to thank them if they saved you. The reason it is called safelane is that the creepwaves used to meet way closer to the own tower, thus enabling your hard carry to farm fairly safe and in case of emergency offering a quick retreat under the relative safety of the tower. MMY easily was the main reason that DK could slowly build up a huge advantage. Pushing [dota2.
Even if you are an experienced player, I suggest looking at this section, since even on wsight level public games, Weight have seen lots of people doing it wrong, not understanding the trouble they have caused. If you are uncertain about a special hero, I'd recommend to go and look for a special hero guide on the person of interest! We always lost before. He would always be interviewed every tournaments because of his indispensable wit. Balanced: This strategy is simply about flexibility - you take something of everything to try to cover all the angles.
Finally, you can combine buffs to supercharge your carry - for example using BloodlustEmpower and Battle Trance. You're never going to see every single lane or team combination in action, but over time you'll probably see the best and more common ones. Slark Guide by Xcalibur. If your supports suck or don't have any money, just buy the damned things. If you spot any incorrect information, feel free to comment and I will fix it.
Mirror Image makes farming easier when the later stages of the game arrive and is also a safe way to throw your nuke. First, don't panic: if you play it correctly you might end up as the winner of the trilane fight. Dragonus, the Skywrath Mage Common items:. Boots grant move speed that can chase your opponents easily, especially if they don't have boots yet. You need to run and chase your opponents to maximize the stun duration and damage of this skill. Sven has 3 roles-disabling, inflicting damage and tanking. Sven These are the common things you should and you shouldn't do in your trilane to have greater opportunity to win, not only your trilane, but the entire game.
This screenshot shows the most common spots where players lose weight both from the Radiant and Dire side and the place where competitive players set up their mid ganks: Here's a quick list of the most common paths for smoke ganking both the mid and solo laner: Why don't you gank the mid laner from the south while on the Radiant side? Rylai, the Crystal Maiden Common items:. Actually, after the 6. Still, as this item isn't effective on many off-laners, some supports can build it as they always did: mostly on ranged Heroes, the stats increase and HP regen aura give a lot of survivability improvements for their price, especially because this item has one of the best active abilities too.
Drafting and Team Strategy
Other pose opponents would target visage to stop him from casting his killer blow. Stacking ancients As dota 2 trilane tips to lose weight in chapter 3. Supports and other heroes would always protect the carry hero from gankers. Visage after getting disabled should cast his soul assumption to the target if it is still close but if not, he should cast it on other opponents, preferably with low hp, and since the soul assumption's charge has 6 seconds expiration time.
Smoking can decide the pose of lose and close games. There may be a lot of other good teams right now you can learn from but I think there is no one who shares a lot of insights like Maelk. One of the most important things to have any chances on the offlane is to choose the right hero. By Pool I mean your total Health and Mana points - the maximum amount you can have.
Opportunities passes by in a blink of an eye.
Gem of True Sight Heroes who can buy it: every support.
To get highly skilled as a position 3 player, put even more impact on the following aspects in this chapter.
Slark leaps forward, grabbing the first hero he connects with. General Guides Find Guides.
You may understand that Disruption has a 2.
So, why sven and venge? Observer wards wegiht essential in trilane. To understand the game thoroughly and to have original game styles are the factors that will make you have a successful team. What are the things to remember in using this strategy? Creep pulling in the hard lane is a good way to prevent the enemy carry from getting early farm and be super strong in the mid-late game: as it's only possible from the Radiant side, it's of course an optional thing. Know The Best Target In a trilane, you must not engage in a fight without conceptualizing the outcome.
Choosing Boots Heroes who can buy them: every support Which pair of Boots does your support need? The Plague Ward s tend to be weak before level 5 since they mostly feed gold to the enemy team, but since they're so good at defending and scouting and also cost a minimal amount of mana they should be maxed out at level 7; plus, considering your current level of Poison Sting is linked to the wards, you might want to max it second. Other common extensions are the Armlet of Mordiggian since his ultimate gives so much HP regen that you don't lose health with it and the Maelstrom. Baby Sitter team mates - the entire team are focused on giving the carry safe lanes to farm. Magina, the Anti-Mage Spell Shield Normal item progression: Role: hard carry, split pusher The king of the afk-farming carries, Anti-Mageis still a popular pick in the current meta: if the trilane can afford enough time to let him farm, a Hero with Battle Fury and Manta Style at 25 minutes that split pushes everywhere and can always escape thanks to his Blink will always be a big threat. A recent strategy that high level players tried to use is to stay exactly on top of the rune, so that the enemies can't materially click on the rune without targeting you.
Venomous Gale is hands down the best level 1 disable in the game even though it doesn't deal damagewhile Poison Sting is really consistent and adds up when spotting and chasing an enemy Hero. What is the main purpose of a trilane? If things go wrong and you miss the second pull heck, that happens to high level players too!
Join the leading DOTA 2 community. Consider delaying the Abyssal Blade if you're up against a Hero lose weight evasion or a Butterfly-carrier. If you're wondering about the item progression, depending on the situation Sange and Yasha can be substituted with Orchid Malevolence against slippery carries like Weaver or annoying initiators like Storm SpiritDesolator when you are fed and just want to 2-shot supports or you want to push faster or Skull Basher when you need to stop the enemy carrysince SnY should only be picked when your damage is already high and you need something to chase better, as the damage increase is minimal. What is Turtling? Now I wanted to release it for Christmas - as if it was a present for you - but I'm afraid the meta will change again by that time and I'd rather edit it after the Christmas holidays. Help Support Our Growing Community DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources.
He can also burn your precious mana with it and if he gets his levels, he can likely solo kill you once he iswith boots and battery assault, if he catches you off guard. Warding and Dewarding are two of the most important skills that a support user should have. This doesn't look particularly "suspicious" or give much away, but helps with your strategy down the line. Need HP? Bloodthorn: if you already have an Orchid, you should almost always upgrade it to Bloodthorn in the late game. As I said, a little vision is better than no vision at all.
PlayDotA hero guides have good authors that give kose on their favorite heroes. Read Hero Guides. Hey kids - just because I can jungle doesn't mean I should, it's slow going at my age. The big step however, is to realise that what the ENEMY team has is usually the decisive factor in the game.
Also, for more detailed information, there are several good warding guides out there: Team Dignitas - Warding Guide [www. This may be enough to win your lane, get a decisive kill, or avoid a death - any of which will make the relative cost seem a pittance. We want to keep the strengths of this team, but balance out the weaknesses. Being a captain, you are the one they should be looking up to.
For the same reason, if you see a stacked camp in the enemy jungle try to steal it with your teammates. For example, spamming Mana Burn reduces the enemy Hero's mana to zero, while Impale is a good setup for trilane ganks and, at the same time, a nice initiation tool for the mid game if used correctly. On the other hand, slower heroes like rylai and veno, are better lane mates with Undying because his zombies need more time to deal damage. Mana Leak is useful as the game progesses hence why it's skilled after level 9 while the spells unlocked with the Spirit FormRecall and Blinding Light, are terrific at all stages of the game: the former makes you able to bring your farming carry or your ally that just TPed to the fountain into the fight, the latter is fundamental while teamfighting since the evasion is hugeno matter what you may think. I wondered why most Asian teams I watched dont pull neutral creeps. That's why Bane is a top tier support: his Fiend's Grip, along with Black Hole, Overgrowth, Primal Roar, Reverse Polarity and some other uncommon spells, still disables the target even though it doesn't deal damage. Heroes Guides Skills Members Items.
Remember also that trilane gank attempts are worth more than splitting the carry's experience in three: a good amount of experience and gold can be got by creep pulling, the rest comes with succesful ganks, tower pushes yo teleports to defend other lanes. This guide is made for people who have a decent number of friends to play with and want dora either move into competitive gaming or just try tournament lineups: remember that you don't have to play in the high skill bracket to make a trilane work, they always to their job if performed correctly and plssibly grant more entertainment than a common dual lane. Know The Best Target In a trilane, you must not engage in a fight without conceptualizing the outcome. Kunkka will now hit them with splash and I don't think the supports can survive this combo. Razzil Darkbrew, the Alchemist Normal item progression: Role: mid game carry, hard carry Alchemist has recently become quite popular as he's very versatile: his normal mid-game skill build focuses on maxing-out Unstable Concoction first and gank with your minute Shadow Blade, while the free farming one either means going for a Hand of Midas and a maxed-out Greevil's Greed or getting spare points in Concoction and Acid Spray to push, farm the jungle and, when needed, gank with your big stun.
There are still some things I want to add, but they're not so important. This Hero is very powerful but, as his HP tl pretty low, he's not picked unless you really need those disables and nukes. Low hp heroes are easy to kill and most of the time they have the best disables and nukes in the lane, so taking them out as soon as possible is a wise decision.
The safelane is the bottom lane for Radiant and the top lane for Dire. The things you need to imagine.
Most heroes have best allies. So, why sven and venge?
He goes for the Battlefury build to increase his farming speed and manages to reach the extremely high for Slark GPM.
A lot of typical mid heros are incredibly vulnerable to smoke ganks, a fact you should abuse at any time.
No plan survives first contact with the enemy
They often have healing skills, mana regeneration skills, mana sucking skills for opponents, nukers to harass the opponents and other skills that will protect the carry hero. The extra health pool dota 2 trilane tips to lose weight also potentially let you survive combos that would otherwise tk melted you instantly. As a support player, you will spend a lot of times walking around warding, trying to assist in kills or simply waiting in the fog for your trap to snap or to find a lonely hero to gank. Strategies 4. Join the leading DOTA 2 community. You can either remove "problem heroes" that you definitely don't want to pick, or try to subtly remove heroes who will counter your Plan A. Upside is, shell constantly pushes the lane, so you will always be close to the tower.
Your heroes shouldn't be composed of random heroes and just lane them up on the trilane. If it looks like you can't stop the enemy carry, prioritize this item over stuff like Butterfly. There are other heroes you can finish in few blows. Generally, this trilane cannot stop your disabling combo.
Alchemist is sota a tank, perfect for the difficult nature of being in a trilane. Picking heroes that don't complement each other It's best to have heroes that complement each other because it's easier wegiht kill and there won't be much hassle in battles. Originally posted by Bateman :. Sometimes, if you watched enough competitive games, you might have seen some teams going for a trilane made of tanky pushers UndyingAxeKunkkaOmniknightDark Seer even without carries: when playing these kind of lanes your aim is to intercept the enemy creep wave putting yourself between the tier 1 and tier 2 towers, then killing the creep wave and make your own creep wave push the enemy tower while messing up with the carry's last hits and making creep pulls impossible; this is actually a strategy played for fun, always performed by teams who already have enough points in the tournament to afford a loss, but it's a really good way to confuse the opponents.
He can damage opponents with his waveform and hit them from behind for extra damage. Maxing out Spirit Lance is your main priority since the nuke damage is pretty high, while one level of Doppelwalk, anarsa tips to lose weight though it costs a lot of mana, is enough until level 12; having early levels of Juxtapose makes your pushes very difficult to stop and Phantom Edge improves your pushing power even more and adds some needed magic resistance. Sven should chase that target not only to kill him, but to refrain him from doing damage to visage which was disabled be his allied heroes. Healing Ward is arguably the best skill for pushing because it keeps the momentum going and stops counterpush attempts, so it should be maxed out by level 9 or 10; Blade Dance is awesome but needs a few damage items in order to be effective, that's why you max it after the other abilities.
He will cast gale and then just die. Basically you'd need to make a decision here about which specific heroes this team is being built around, you can have a maximum of 2 from Faceless VoidNature's ProphetWeaver and Lone Druid.
DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. I recommend having 2 range heroes in every lane have creep kills and harassing advantage.
You will be quite successful in most of your attempts if you will combine prediction and luck. Mage will hit the enemy creep in constant rate so it will be easy for you to decide when to attack.
If this is the case, don't be afraid to buy it even on Heroes like Nyx Assassin or Rubick and make every armor reduction debuff count in teamfights, too: when the BKB immunity of the enemy carry finishes reduce their armor and do your best to ensure the kill.
Time is gold. November 22, by Lose weight. Rubickthe Grand Magus Null Field Common items: Rubick is usually trilaane to counter some Heroes with big teamfight ultimates such as Magnus or Puck, but his usefulness goes beyond his Spell Steal : Telekinesis is an awesome setup for Heroes like Leshrac, Lina or Jakiro and can be used to drag the enemy in the low ground, very useful especially if you plan on ganking the mid lane. Most heroes have best allies. Once gankers come for Mercurial's head, Puck should be ready to teleport and coil making the enemies the one to die. Choosing Boots Heroes who can buy them: every support.
Nature's Weibht is definitely overestimated in pubs: it's not that bad, but wasting time on hiding teammates when they're near trees is definitely less handy than using a Smoke of Deceit. For this reason, the Dire team has two initiators Clockwerk and Storm Spirit that mess up with the enemy positioning and can be used to catch lone enemies; Alchemist is a very tanky carry that should be able to survive the teamfight combo if BKBed. Why are some common pub supports considered useless in trilanes? Wise opponents would target venge because of his low hp but most of the time 2 heroes is not enough to kill venge. Without powerful nukes, the disabled opponent can have his counter attack on you, right after the stun duration.
Jam would use his clarity and flask if he has low hp and mana to be ready for team fights. Like all stats systems, Dota is very bad at measuring the small things, especially the things you DIDN'T DO, like take farm from your carry, stack camps or place wards. That leaves one lane in a 1v1, with offlaners battling it out against each other.
It inspired me not to give up. Maelk would show the team how to execute the game plays. Dotz a 2vs1 scenario of your tips lose on some other lane. Maybe I'll build a Magic Wand for approximately gold, and then sell it for later on when I need the space. A strong dual lane could easily snowball out of control in terms of levels early on, handily beating potential trilanes through having access to more abilities and higher stats. Planning vs Execution
Yurnero, the Juggernaut Normal item progression: Role: mid game carry, pusher, teamfight Hero. Before visage can have maximum soul assumption damage, the opponent is already gone. As long as they don't have a Black King Bar, your Craggy Exterior will automatically stun them giving you a higher chance to win. Another good counter against this line up is silencer's curse of the silent.
Butterfly is a late-game item for any AGI Hero: generally, you want to buy this item as soon as you finish your core including a possible Heart of Tarrasque and if the enemies don't have a Hero with evasion so you don't need a Monkey King Bar. Visage after getting disabled should cast his soul assumption to the target if it is still close but if not, he should cast it on other opponents, preferably with low hp, and since the soul assumption's charge has 6 seconds expiration time. Range heroes They are important in a trilane to do cheap shots to opponents and deny creeps from them. Always remember the 1 rule when picking this hero: the less stuns the enemies have, the more AM is effective.
This should inform your decision making. Either a jungler that is farming well and can move in to help tops. Typical Support Items. Therefore people will more often use the following spots. We would have talks after every defeat we experience. If necessary, grab a smoke and ask your other support hero to come with you. If you spot any incorrect information, feel free to comment and I will fix it.
Depends on what your offlane hero is, either dota 2 trilane tips to lose weight, you're forcing 3 heroes to split exp in one lane. There are three enemies against my safe trilane! Picking heroes that don't complement each other It's best to have heroes that complement each other because it's easier to kill and there won't be much hassle in battles. Another common strategy is to place one that blocks the creep pull camp when playing in an aggressive trilane, since it would deny a lot of experience which is already split in 3 Heroes. Hand of Midas Heroes who can buy it: depending on the situation, every support What?
I decided to write a guide about how to play weigut heroes simply because in most public games, no matter on which level, there is a lack of decent trilane tips players. Having more teams in a tournament requires you to be equipped with more strategies. He can generally be considered one of the supports that can basically always be picked Another one of the sickest tri-laners in dota. That's now 4 out of 5 heroes who may think they're in a farming role and don't need to contribute team utility and consumables. Lane disadvantage for supports. If you want an invisible hero with a good stun DOTAFire is the place to find the perfect build guide to take your game to the next level.
Gem of True Sight Heroes who can buy it: every support. After the 6. Creep pulling is a fundamental part of a trilane: without the experience they get by creep pulling, the supports would be terribly underlevelled for a big part of the match; at the same time, a double-stacked pull prevents the enemy from getting experience and gold from that creep wave and grants safe last hits under the tower for your team's carry.
Apparently, you are not supposed to last hit creeps, heroes or towers.
The Desolator can be useful if you're fed and want to push better and kill supports in two hits, the Orchid Malevolence is very uncommon but does its job against dangerous teamfighters like Magnus or Heroes difficult to kill such as Puck and Weaver and Sange and Yasha are the best chasing tools of the game, even though they give little to no improvements to your damage.
Invisibility is NOT invincibility
For example if you're going to pick Spectre you don't want them picking lots of early game gankers and pushers.
Loose your team doesn't have a Wisp, consider picking this Hero only if the other mid-game carries Gyro, Lifestealer, Alchemist He has a poor mana making him cast only 1 wave form in early levels. Talking about the trilanes, the Radiant Heroes synergize really well with each other and can get a lot of early kills. Alchemist is one deadly hero in trilane.
Join the leading DOTA 2 community. Sven should disable one enemy to disallow him to cast any spell on you and venge is there to back sven up with los perfect disables. All rights reserved. Then you can farm lane creeps. There are, though, some things that you should still do like warding, not getting gold from lane creeps, dying for your carry or for killing the enemy carry and so on; the following list might help you out:. Torrent is easy to evade but once it lands on the opponents, they are in big trouble. These items are highly recommended to make your trilane successful.
There are a lot to consider and to analyze in this game and the only way to make this possible losr to be brave enough to take the risk of failing. My reactions become quicker because of having the habit of keeping my eyes on the mini map. If you pick your carry heroes at once, opponents will grab that opportunity to counter your carry heroes. You cannot afford having fear and negative thoughts on your mind.
Your early game also tends to be very weak. Clocks is also a really annoying hero to deal with. You must bear these thoughts in mind most especially if you are going against heroes with some sick AOE Spells that could easily deal with massive creep waves.
Even if you fail in some situations, if you do lose weight losw correctly, you had a positive impact. If this creep gets killed early, your lane will push. Once, our main carry had a crucial death being ganked, I know they can destroy middle lane though we defend 4v5 so I told them to give the middle lane. Which is exactly what I tried to do. Unlike ench who is rumored to have been spotted laning once or twice in the history of dota, this guy just lives in the woods. Dual lanes were the go-to strategy of the previous patch.
An example for mid lane would be having a Storm Spirit use his electric vortex on his opponent while you are teleporting at his tower. Does your middle hero need help? All you need is mana regen which is cheap and easy with Clarity. You definitely can't push on if you lose. Watch and learn! That is why I always have smoke on the quickbuy menu when I play hard support.
In DotA 6. Maximize lose weight Use your skills with perfect execution and proper timing. Remember that Overcharge not only adds attack speed and damage resistance to the target you're tethered to without giving the degen, but also makes you able to heal your friend with an Urn charge even when you're at full health just by toggling it on. Torrent is easy to evade but once it lands on the opponents, they are in big trouble. Originally posted by Echo Stomper :.
Help Support Our Growing Community DOTAFire is a community that lives to help every Dota 2 player take their game to the next level by having open access to all our tools and resources. We had joined several tournaments to improve our team. Thus, we end up winning every game. We had fail a lot of times.
For an item independent hero like me, I might weight out with support items even if I'm playing solo offlane. Split pushing is also a way to create space: You have to keep the perfect balance between farming and fighting. Your carry should be able to lasthit and deny freely and slowly pull the wave as close to your own tower as possible while you outzone the enemy. They can still stand up to carry the team having the necessary items.
For example your "extreme ganking" team will still need supports, even if they still have an aggressive focus. Synergy and counter picking are the true arts of a good captain. A tanker is a type of Carry hero in which his farming and leveling aims to be equipped with high HP and Armor. Against certain offlane heroes like phoenix e. Section 2e: The Art of Pulling.
They would often have a plan on how to attack the weak points of the opponents. Right attitude is important in DotA and he can inspire you a lot too to have these winning traits. It will be hard for opponents to deward and will make your opponents waste their time waiting. Which team are we going to fight with? If they usually stay farming and then retreat totally when you got near them, most likely they have wards.
His farm combined with weight kills some of which solo give him an even higher XPM — Also, if the camp consists of those nasty banshees with their ice arrow, you have to pull seconds LATER than usually, because their MS is so high. It's also really important to do this right from the start, so that the enemy offlaner never gets the levels they need to contest the lane. This is a great game to watch if you want to learn how to balance farming and ganking with the hero. If they send a dual lane towards you that is by defintion weaker than your own, they are stupid.
Anub'arak, the Nyx Assassin Common items:. You need to hold your opponents long enough and you have to kill them fast enough. Wards Heroes who can buy them: every support. It began as a user-made modification for Warcraft 3 and has grown into one of the most played online games in the world.
Dota 2 is a registered trademark of Valve Corporation. Seek first to understand the factors what made a strategy effective or ineffective. This is the way to maximize your farm in the first minutes. You can always know when the enemies see you, either with wards, invisible hero nearby or something else. We play DotA for fun. His role in a clash is to take all the dangerous skills to prevent his team mates from dying instantly.
Diffusal Blade is a good pickup only on specific Heroes: they usually have illusions that benefit a lot from its mana drain Phantom Lancer or just focus on solo ganking Riki. Dragonus, the Skywrath Mage Common items: Skywrath Mage is not a common pick at all, but he counters many squishy Heroes that rely on their skills to escape, Weaver being on top of the list: Ancient Seal silences for a pretty big amount of time, during which you can spam your Arcane Bolt and deal as much damage as possible. You may be the one to die because of not having a powerful nuke. For this reason, competitive players discovered some hidden spots that block the creep pulling camps and are very difficult to find even with a Sentry Ward since they're either hidden between trees or in uncomfortable places : The Radiant Ward is below the brighter tree and a bit to the left, but it really doesn't matter ; the Dire one is near the biggest tree to the right and close to the chalice on the ground. Desolate is so good that many players prefer maxing it even before the Dagger, while Dispersion is one of the most dangerous skills for melee Heroes especially after you finish the Heart of Tarrasque. Bleeding heroes - They may be high HP heroes, but if they are bleeding, take this opportunity and kill them using your combo.
Tirlane is NOT invincibility The following picture shows some of the countless possibilities to block the Dire camp from spawning. Hero drafting greatly lies on the hands of a DotA Team Captain. I find it funny when they would shout the name of their skill before they actually do it.
Then, I was wdight as dota 2 trilane tips to lose weight what if we would only have 1 main farmer and 4 heroes would be moving around the map to kill opponents making our carry farm more gold than usual. It inspired me not to give up. The first pickups are an important balancing act - you don't want to give away your overall strategy as you'll give the opposition plenty of time to figure it out and counter-pick. Aggressive Trilanes
Try to take the bounty rune of the enemy hero as well. Be glad they turned up for the teamfight at all, even if they didn't time their power perfectly. Newbies: I died. Some of the information might be outdated. But if you see even the slightest chance of helping your ally to survive, go suicidal. That's now 4 out of 5 heroes who may think they're in a farming role and don't need to contribute team utility and consumables. Pros: The opponents are pushing, I should find a good position to spam their creeps to death and wait for my team mates to set.